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2024-03-04 by Dominik Jančík

0.2.3 – Shapes getting fancy and numerous fixes

0.2.3 – Shapes getting fancy and numerous fixes
2024-03-04 by Dominik Jančík

ElJZ3Q.png

This is a pretty practical update, along with some fancy new tricks in Shapes

Image support in Shapes

You can now use image resources to give 2D rendered shapes some texture.

This is an example of the output:

[embedded content]

And how to set this up (excuse the choppy video, I’ve resolved my OBS settings since then):

[embedded content]

Controls

The control scheme is slightly changed with Shift replacing Alt in the Fixture view. This fixes Alt getting stuck after alt-tab switching between applications, leading to accidental deletes. I am also planning to make the control scheme user-configurable but this might still be a little way off.

New Blocks

  • Modify.Color.Blur – Blur colors for that smooth feeling
  • Modify.Color.RangeSlice – Take only a piece of incoming pixels and stretch them out. Useful for splitting out mappings.

Lite version now also includes all compatible Blocks which were previously omitted.

High DPI Support

Window bounds are now stored and loaded correctly for displays with DPI scaling enabled.

Framerate cap setting for ArtNet

ArtNet plugin outputs now support a framerate cap. This may change in the future based on stability and a separate Framerate setting for the main window could also make sense.

In any case, set the new setting via configuration JSONs at “ArtNet[1,2,3,4].Framerate”

Developer notes

The source code git repository has been cleaned up and an auto install script for dependencies has been added, making it easier for new developers to get going. Many patches were also refactored for clarity with more to come.

Previous article0.2.1 - Packaging fixesNext article 0.2.5 - Audio, Sequences, Multi-Universe and more!

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Spatial Thinking2026-04-10
0.2.5 – Audio, Sequences, Multi-Universe and more!2024-04-23
0.2.3 – Shapes getting fancy and numerous fixes2024-03-04

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