Spatial Light Painting

Come closer and I will light up.

Spatial Light Painting is an ongoing experiment in interactions with objects based around the HTC Vive tracking technology with sub-millimeter accuracy.

Integrating with other devices, such as the Wemos D1 Mini with a pixel shield shown here, allows me to augment the original controller with visual or other feedback.

With support for a quick automated pixel calibration workflow in Schéma, I can set these interactive objects up extremely quickly and then experiment with various spatial relations with the controllers.

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